Getting back to development

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Getting back to development

Post  Kaedrin on Wed Jun 15, 2011 10:41 pm

We finally hit beta at work so I should be getting somewhat back to normal now. I've still got two worlds 2 to finish and DS3 comes out soon though. Razz

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finished ds 3 now

Post  colony369 on Thu Jul 14, 2011 6:47 pm

thought it was a steaming pile compared to the sheer perfection of ds2

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Re: Getting back to development

Post  Grim on Fri Jul 15, 2011 8:20 pm

colony369 wrote:thought it was a steaming pile compared to the sheer perfection of ds2

It was, I wanted my money back.

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Re: Getting back to development

Post  colony369 on Sat Jul 16, 2011 6:33 pm

Grim wrote:It was, I wanted my money back.
nice to know i wasn't the only one, too many concessions for console gamers. oh amd no crafting system? for a 'modern rpg'? really?!!

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Re: Getting back to development

Post  Grim on Sun Jul 17, 2011 2:10 am

colony369 wrote:
Grim wrote:It was, I wanted my money back.
nice to know i wasn't the only one, too many concessions for console gamers. oh amd no crafting system? for a 'modern rpg'? really?!!

The major problem was that it basically was a completely different game, not that that's always a bad thing mind you... but instead of having a really "customizable" hero we had in the original ones, you're stuck with choice A or B. And A or B have a few small sub choices you can make, that don't really set you apart from other variations of the same character much at all. Whereas in DS2 you could have widely varying characters.

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TOO TRUE

Post  colony369 on Sun Jul 17, 2011 5:46 pm

Hopefully it'll get better. on day of release I didn't think much of NWN2 but Kaedrin's superb work, Tony_K's AI and ChainsawXIV + Jake Zahn Complete Craftsman I'm getting hooked on it now. I'm holding out the same hope for DS3 ans Dungeons. Hopefully a modder or group thereof will make the game the company shoud have done in the first place.

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