Passion of the Night - Sorcerer (9), Child of Night (10), Heartwarder (10), Cleric/Fighter/Ranger (1)
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Passion of the Night - Sorcerer (9), Child of Night (10), Heartwarder (10), Cleric/Fighter/Ranger (1)
Eve has an apple for you .... ssssssss
A Heartwarder Child of Night Sorceress will be the focus of every party. The party after adventuring, I mean. Although while adventuring, the party will still be glad to have her in the party for obvious reasons: She's a bloody good mage!
You might have noticed the one single level of Cleric/Fighter/Whatever at 29 ... that's not a missclick - that one level gives you +20 AC in one stroke, since the last Autostill feat coincides with the Armor- and Shield-proficiency feats of the respective class, allowing you to cast spells while clad in Mythril Full Plate and Heavy Shield without fear of spell failure.
The 29-class is up for debate. Fighter grants Tower Shields and a bonus feat, while Cleric grants two domain powers with Heavy Shields.
Race choice seems obvious: The Yuan-Ti grants bonuses for every stat you need. However, every nearly race is viable with the possible exceptions of Gray Dwarves and Deep Gnomes.
Dexterity is quite important for the early levels (1-28 ^_^) but becomes obsolete at 29. You'll have to decide what's important for you and then fiddle with the attribute points as you see fit.
Race: Yuan-ti Pureblood
Alignment: Lawful Something
Background: Devout
Hit Points: 174
Spell Resistance:41
CastingSpell DC: 25+spell level
Pros:
- High spell DC
- High AC (at level 29)
- lots of spells per day
- permanent %20 conceal (at 23)
- immune to disease and poison (at 21)
- immune to charm and dominate (at 27)
- free kisses!
- no ECL penalty ... or just one level if you pick a race other than Yuan-Ti
Cons:
- few skills
- few metamagic feats
- no crafting
Skills:
Bluff:3 (14)
Diplomacy:33 (44)
Lore:30 (34)
Spellcraft:33 (35)
Tumble:10 (12)
Concentration:33 (35)
Survival:1 (1)
A Heartwarder Child of Night Sorceress will be the focus of every party. The party after adventuring, I mean. Although while adventuring, the party will still be glad to have her in the party for obvious reasons: She's a bloody good mage!
You might have noticed the one single level of Cleric/Fighter/Whatever at 29 ... that's not a missclick - that one level gives you +20 AC in one stroke, since the last Autostill feat coincides with the Armor- and Shield-proficiency feats of the respective class, allowing you to cast spells while clad in Mythril Full Plate and Heavy Shield without fear of spell failure.
The 29-class is up for debate. Fighter grants Tower Shields and a bonus feat, while Cleric grants two domain powers with Heavy Shields.
Race choice seems obvious: The Yuan-Ti grants bonuses for every stat you need. However, every nearly race is viable with the possible exceptions of Gray Dwarves and Deep Gnomes.
Dexterity is quite important for the early levels (1-28 ^_^) but becomes obsolete at 29. You'll have to decide what's important for you and then fiddle with the attribute points as you see fit.
Race: Yuan-ti Pureblood
Alignment: Lawful Something
Background: Devout
Hit Points: 174
Spell Resistance:41
CastingSpell DC: 25+spell level
Pros:
- High spell DC
- High AC (at level 29)
- lots of spells per day
- permanent %20 conceal (at 23)
- immune to disease and poison (at 21)
- immune to charm and dominate (at 27)
- free kisses!
- no ECL penalty ... or just one level if you pick a race other than Yuan-Ti
Cons:
- few skills
- few metamagic feats
- no crafting
Skills:
Bluff:3 (14)
Diplomacy:33 (44)
Lore:30 (34)
Spellcraft:33 (35)
Tumble:10 (12)
Concentration:33 (35)
Survival:1 (1)
Attribute | Base | Race | Final | Mod |
Strength | 8 | 0 | 8 | -1 |
Dexterity | 16 | -2 | 14 | 2 |
Constitution | 12 | 2 | 14 | 2 |
Intelligence | 14 | 0 | 14 | 2 |
Wisdom | 10 | 0 | 10 | 0 |
Charisma | 16 | 0 | 28 | 9 |
# | Class | Ability | Feats | Extra |
1 | Sorcerer (1) - Weasel | Spellcasting Prodigy | Darkvision Stonecunning Hardiness vs. Poisons Hardiness vs. Spells Battle Training vs. Aberrations Battle Training vs. Giants Skill Affinity (Lore) Weapon Proficiency (Dwarf) Weapon Proficiency (Simple) Summon Familiar | |
2 | Sorcerer (2) | |||
3 | Sorcerer (3) | Still Spell | ||
4 | Sorcerer (4) | CHA | ||
5 | Sorcerer (5) | |||
6 | Sorcerer (6) | Spell Focus (Enchantment) | ||
7 | Sorcerer (7) | |||
8 | Sorcerer (8 ) | CHA | ||
9 | Sorcerer (9) | Dodge | ||
10 | Child of Night (1) | Child of Night Spellcasting Class (Sorcerer) | Cloak of Shadows Cold Resistance | |
11 | Child of Night (2) | |||
12 | Child of Night (3) | CHA | Mobility | Dancing Shadows 1/day |
13 | Heartwarder (1) | Heartwarder Spellcasting Class (Sorcerer) | Great Charisma (+1) | |
14 | Heartwarder (2) | Heart of Passion | ||
15 | Heartwarder (3) | Practiced Spellcaster (sorcerer) | Great Charisma (+2) | |
16 | Heartwarder (4) | CHA | Lips of Rapture | |
17 | Heartwarder (5) | Great Charisma (+3) | ||
18 | Heartwarder (6) | Greater Spell Penetration | Spell Penetration | |
19 | Child of Night (4) | |||
20 | Child of Night (5) | CHA | ||
21 | Child of Night (6) | Epic Spell: Mass Fowl | ||
22 | Child of Night (7) | Dancing Shadows 2/day | ||
23 | Child of Night (8 ) | Epic Spell Penetration | ||
24 | Heartwarder (7) | CHA | Great Charisma (+4) | |
25 | Heartwarder (8 ) | Automatic Still Spell (0 - 3) | ||
26 | Heartwarder (9) | Great Charisma (+5) | ||
27 | Heartwarder (10) | Automatic Still Spell (0 - 6) | Fey Metamorphosis Low-light Vision | |
28 | Child of Night (9) | CHA | ||
29 | Cleric (1) - Luck - Earth | Automatic Still Spell (0 - 9) | Armor Proficiency (Light) Armor Proficiency (Medium) Armor Proficiency (Heavy) Shield Proficiency Turn Undead Spontaneous Conversion (Domain) Luck of Heroes (Domain) Toughness | |
30 | Child of Night (10) | Dancing Shadows 3/day Night Form |
Dirtyfinger- Posts : 7
Join date : 2011-09-07
Re: Passion of the Night - Sorcerer (9), Child of Night (10), Heartwarder (10), Cleric/Fighter/Ranger (1)
I've been toying around a bit with the Heartwarder CHA abuses, but doing it on the divine side, and I'll put forward a thought for you: If you skip spellcasting prodigy, and start as human or strongheart halfling, you can start Heartwarder levels at level 4. This would work just as well with sorcerer based Heartwarders. There is a clear trade off here - you give up those two points of CHA, and one save DC bonus at the start, but gain substantial returns with the ability to take more prestige class levels of more varieties.
While not taking prodigy as a spellcaster might seem questionable (and it usually is), successful saves vs spells at low levels are pretty rare, making the DC bonus negligible. And by the time the bonus spells really start to add up (level 10 for sorcerer is the first time a 20 CHA gives 2 extra spells over an 18) the early Heartwarder levels have more than made up the difference.
Spellcasting prodigy is not to be set aside lightly of course, as it is one of the most powerful non-epic feats. A character going for straight up spellcasting power should probably never pass it up. On the other hand, 27 prestige class levels can make an astoundingly well rounded character - particularly when you consider just how much focus is going into a single ability score.
While not taking prodigy as a spellcaster might seem questionable (and it usually is), successful saves vs spells at low levels are pretty rare, making the DC bonus negligible. And by the time the bonus spells really start to add up (level 10 for sorcerer is the first time a 20 CHA gives 2 extra spells over an 18) the early Heartwarder levels have more than made up the difference.
Spellcasting prodigy is not to be set aside lightly of course, as it is one of the most powerful non-epic feats. A character going for straight up spellcasting power should probably never pass it up. On the other hand, 27 prestige class levels can make an astoundingly well rounded character - particularly when you consider just how much focus is going into a single ability score.
mariogreymist- Posts : 12
Join date : 2012-01-30
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