1.43 Discussion

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1.43 Discussion

Post  Kaedrin on Tue Aug 07, 2012 10:15 pm

New feat: Rejuvenate Spirits

Spoiler:
New Feat: Rejuvenate Spirits
You turn your spiritual energy into a healing wave for your allies.
Prerequisites: Chastise Spirits
Benefit: You may expend two uses of Chastise Spirits to generate a healing wave of energy that heals any allies (except yourself) within 30' for a number of d4 equal to half your class level.

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Re: 1.43 Discussion

Post  Slinkis on Tue Aug 21, 2012 5:17 pm

I've noticed some discrepancies between the pathfinder version, and the version posted here of the alchemist:
The fast bombs discovery gives you, according to pathfinder, as many attacks as your BAB allows you; that is, it's just like any other throwing weapon in that respect. The two-weapon feats also apply to bomb throwing.

I also think that the boni given by the mutagen is a special kind of alchemical bonus that is stackable with other sources.

I don't know if this is supposed to be, or not, but I just thought I should point it out.

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Re: 1.43 Discussion

Post  Kaedrin on Wed Aug 22, 2012 3:31 pm

Fast Bombs was set to a 2 attack max similar to glaive for warlocks. Keep in mind that in NWN2 they will NOT have a limited number of bombs like they do in pathfinder. As far as the mutagen goes - it should stack but it's not worth fighting with every type of spell/potion/wand/scroll to get it to work so I'm simplifying it to an enhance bonus. The alchemist is going to be in good shape so I don't see either being an issue.

Edit: As a side note, the weekend before last I ended up in the hospital again so for right now I'm not working on 1.43 till I sort everything out and reduce the amount of stress I have.

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Re: 1.43 Discussion

Post  Slinkis on Wed Aug 22, 2012 5:16 pm

Take it cool and get well soon.

Regards

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Re: 1.43 Discussion

Post  Green29 on Sat Aug 25, 2012 8:16 pm

That's terrible I hope you feel well soon!

No need to reply to this - just for in the future at whatever point 1.43 development starts up again:

Rangers get the two weapon fighting feats for free regardless of their dexterity stats (assuming they take that combat style), but if they have a low dexterity they will not qualify for the two weapon defense chain of feats.

Would it be possible to alter the requirements for those feats so that instead of requiring a specific dexterity score and the relevant two weapon fighting feat, there was an alternate requirement of just the relevant ranger two weapon fighting feat? Or maybe creating 3 new/duplicate 'ranger two weapon defense' feats with just the ranger feats requirements if that's easier?

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Re: 1.43 Discussion

Post  Kaedrin on Wed Oct 31, 2012 11:53 am

In case anyone has noticed, I have pulled all possible future content off of my wiki site due to the actions and planned intentions of a PW server. Descriptions for content will not be available until the release is actually out the door to minimize their actions. I may cease doing public updates (single player) and only provide the content directly to servers. I may continue to produce the public releases and just deal with their lack of respect but minimize how soon they do it. I'm still assessing what this will actually mean as far as doing any future updates.

I'd also like to apologize to Rigilia (server working to add my stuff) and anyone who has tried getting much out of me lately because between work, travel, and dealing with this I haven't had a lot of free time to offer support.

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Re: 1.43 Discussion

Post  marnold on Wed Oct 31, 2012 12:36 pm

I'm sorry to hear that that was necessary. I personally would hope that you would keep making single player releases because I enjoy them greatly.

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Re: 1.43 Discussion

Post  Kaedrin on Thu Nov 01, 2012 9:43 am

I'm going to take some time and think about it and not make a rash decision. It bothers me that the player base of the server has no issue with what they are doing. It speaks to the community as a whole (along with other issues that are going on with various servers).

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Re: 1.43 Discussion

Post  Mammothtruk on Sun Nov 04, 2012 9:57 am

study what is this about haters? Suspect dont listen to those haters good sir. I dont often drop in anymore, but I still watch the site. You shouldnt allow a server(s) to decide what you are going to do. At the end of the day its suppose to be a fun hobby for you. If they want to change all sorts of things and mess with parts they should ask for permission to use any of your content and if/when you give the green light it should be on them. If you arent the lead dev you shouldnt be involved with a server, because when it comes to direction the lead is always going to do this to you.

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Re: 1.43 Discussion

Post  irriya on Sat Nov 10, 2012 3:14 am

Yeah Kaedrin dont let a bunch of ungrateful twats bother you. Life is like this always a high chance of meeting into morons.

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Re: 1.43 Discussion

Post  Archaos on Sat Nov 10, 2012 10:38 am

Kaedrin wrote:I'm going to take some time and think about it and not make a rash decision. It bothers me that the player base of the server has no issue with what they are doing. It speaks to the community as a whole (along with other issues that are going on with various servers).

Don't judge the community of NwN2 by the community of one server, Kaedrin. That's a huge mistake.
Many of them, myself included, don't visit forums that much. Maybe now and then to check for some news or stuff I am looking for. Many don't even know that you made the custom classes/races/feats/spells etc.
Not because your work is not important, on the contrary, but most people just want to play. They hop on some servers and start RPing, they don't care about the details or what's going on behind the scenes. If there's extra stuff, that's awesome, they leave it at that.

For example, I am playing on some major servers (two of which use your pack) and haven't heard of any such issues. So it's not as obvious as you think.

If you do some google searches about must-have mods for NwN2, your pack is almost always in. And I would love to see your packs on other servers I am playing.

There are always people that don't agree with the work you do. You cannot please eveyone, you cannot be perfect. What's important is doing what YOU want, as best as you can.

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Re: 1.43 Discussion

Post  Kesnit on Sat Nov 10, 2012 12:06 pm

I'm going to agree with the posters above. I love your single-player pack. It's the major reason I still play NWN2 - so I can try out the classes and other things. If you are discouraged, that's understandable. But please know that at least one person out there loves what you do

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Re: 1.43 Discussion

Post  Kaedrin on Tue Nov 13, 2012 1:07 pm

If you want to know why I despise Baldur's Gate: http://www.bgtscc1.com/forum/viewtopic.php?f=10&t=29075 and http://nwn2db.freeforums.org/baldur-s-gate-tales-of-the-sword-coast-t20-20.html

They simply refuse to respect my choice not share my work with them. So much so that they are actively ok with taking my in development content and using it (without my permission).

There are a number of players on that server that are also on the forums of other servers and the nwn2db forums so I know they aren't clueless about it. The silent majority that knows and doesn't speak up about just irritates me.

My choices are 1) Keep my in-development stuff private until release and continue on, trying to minimize the abuse/theft; 2) Only produce MP versions for the few servers with my stuff. It makes it harder to steal but it can still be done fairly easily; and 3) just call it a day for NWN2 development.

It's sad that I think it but I feel the hacker targeted the wrong server.

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Re: 1.43 Discussion

Post  Mammothtruk on Tue Nov 13, 2012 2:50 pm

that server.... so good folks there but the mass amount of them are... not. Im sorry they feel like they can trample over folks. they could just say hey we butcher Kaedrin's work because we dont have the skill to do it ourselves. I mean sure its public domain once posted but credit is due, and explanation of "tweaking" required. And when someone goes out of their way to ask you not to use it? have some respect. If it was easy they wouldnt need your work in the first place.

also this explains why so much was pulled from future concepts. I had no idea since I left that server because their development process is lacking. population does not make a good server. how the mighty have fallen.

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Re: 1.43 Discussion

Post  SteviL on Thu Nov 15, 2012 3:05 pm

I haven't been on here in a long time but I would also like to encourage you to please keep developing SP stuff. Your work has made nwn2 into more of what it should have been in the beginning. Like many others have said, your work is the only reason I am still interested in nwn2. Personally, I don't even play mp mostly because of issues with people like you seem to be having. Us sp lovers may be a simpler folk, but we still enjoy the work you do to enhance the game.

my $0.02

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